EEVEE Next Generation in Blender 4.2 LTS
After over 2 years of development, the EEVEE Next project has produced a major evolution of the Blender viewport system, set to be a key feature of the upcoming 4.2 LTS release.
Project goals
The EEVEE Next project was aimed at modernizing viewport rendering, address technical debt and overcome existing design limitation. The main target of the project was to improve performance and visual quality of viewport rendering, leading to a better user experience while building, animating and rendering 3D scenes.
What changed
The viewport system is now more predictable and supports a wider range of lighting and shading corner cases. A new shadow system was introduced, providing more stable and higher quality shadows, while remaining memory efficient. Other noteworthy features are a new global illumination system, unlimited lights in a scene, improved volumes rendering, motion blur and depth of field.
More detailed technical documentation is available in the Release Notes, while the functionality is described in the User Manual.










