Autodesk 3ds Max Tutorial For Beginners
I prepared this video lesson for those who are new to 3ds Max. I hope it will be useful.
Video course notes:
Intro:
A spline (segment) is formed by the union of at least two vertices, and a surface (polygon) is formed by the union of three vertices.
Standard Primitives
Box, cone, sphere, geosphere, cylinder, tube, torus,pyramid, teapot, plane, textPlus
You can convert standard primitive objects to editable mesh objects, editable poly objects, and NURBS surfaces.
Most used shortcuts
Ctrl + Z (Undo)
Ctrl + C (Add camera)
Ctrl + A (Select all)
Ctrl + S (Save)
Ctrl + Left Click (Add to selection)
Alt + Left Click (Remove from selection)
Alt + MMB (Rotate View)
Alt + LMD (Remove from selection)
Alt + X (X-ray vision mode)
Alt + Q (Isolating selected item)
Shift + Q (Take render)
M (Material editor),
P (Perspective view),
Z (Zoom),
S (Snap toggle),
F3 / F4 (Wireframe/Edge face)
Alt + W (Maximize Viewport Toggle)
All 3ds Max Shurtcust:
https://help.autodesk.com/view/3DSMAX/2025/ENU/?guid=GUID-A73E1B09-7BFE-4A22-8153-1D3D2237B8E9